Nettet2. sep. 2016 · In HOI4 there are four factories that take up limited building slots in each province. Civilian factories (CIC), Military factories (MIC), naval dockyard (NIC) and … NettetFactory Output, Production Efficiency, Planning Speed, Entrenchment, Soft attack, and so much more are raised in this mod. How long can we go before my computer melts? Show more Hearts of Iron...
Production - Hearts of Iron 4 Wiki - Paradox Wikis
Nettet14. mai 2024 · A Civilian Factory in HoI4 is a Civilian Factory available or which can be made available for Military use, meaning it can be used to build airbases, forts or convert/expand more Military factories. In reality at least 50% of all Civilian industry, probably more would never be possible to convert to MIC or be used by Military ( And … Nettet13. feb. 2024 · lend_lease_cost = 1 # Space taken up in convoy build_cost_ic = 0.4 # Production Cost - How much factory output this piece of equipment needs manpower = 300 # Manpower - Cost in manpower to produce can_license = no # Can be licensed is_convertable = yes # Can be converted schwab theo
My factories are producing nothing : r/hoi4 - Reddit
Nettet17. mar. 2024 · and concidering the 5% factory output remember that in 39/40 you have +45% from concentated industry tech, ... HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. Never miss a thing. RELEASED Nettet23. okt. 2024 · 6) Once you learn what you need, I would practice only adding new factories to production lines instead of moving factories between production lines. It's more efficient than constantly swapping factories to different lines. Bonus tip: Production lines that lack enough input resources gain production efficiency slower. There are three types of factories: 1. Civilian factories: Used for construction (including repair), trade, consumer goods, and Intelligence agencies and their upgrades. These have a base output of 5 industrial capacity. 2. Military factories: Produces infantry equipment, transport, artillery, armor, and aircraft. These have a base … Se mer Each nation can use a percentage of the resources on its territory for military production. This percentage depends on the trade law, with … Se mer Nations may pay for production licenses from nations that already have researched a technology. The base cost is 1 civilian factory per license involving 1936 technology or earlier … Se mer Land divisions and air wings are not produced as atomic units. Instead, factories produce individual tanks, airplanes, and so forth. This equipment is then sent to fill out the country's land divisions and air wings. … Se mer practical tvm application